Projects
TattooDoodler (in progress)
Fall 2024
I am currently developing an iPad application for dynamic, body-centered designing of tattoos that bridges artists’ intuitive knowledge with real-time projection onto 3D body models. It aims to offer the versatility of digital design while revolutionizing the way artists and clients are able to visualize how designs wrap to the complexities of the human body. Prototyped in Figma, created with React Native.
Spring 2024
I built a game engine in Rust for runner-type games and created Loca the Pug (a single-player runner that supports rudimentary procedural generation) and Brawling Crocs (a multiplayer runner).
I designed most of the sprite, object, and environment graphics for both games.
https://github.com/HeyThereEK/3s-a-crowd
Summer 2023
I spent the summer of 2023 self-learning web development (HTML, CSS, and Bootstrap 5) to build an up-to-date, from scratch website for the Claremont Colleges' Ultimate Frisbee team, the Claremont Greenshirts.
It was a project of love that both tested my abilities and made clear that utilizing CS to create is where my future lies, and I am deeply grateful for it!
github.com/HeyThereEK/claremontgreenshirts